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Cybermancy

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{{tran}}
 
 
'''Cybermancy''' is a combined magical and cybernetic technique that keeps a metahuman's spirit caught in a technically dead body. It allows a cybersurgeon to install more cyberware into a metahuman than previously thought possible. All this comes at a tremendous cost to mind, body, and spirit. The subjects who undergo this procedure are known as "cyberzombies".
 
'''Cybermancy''' is a combined magical and cybernetic technique that keeps a metahuman's spirit caught in a technically dead body. It allows a cybersurgeon to install more cyberware into a metahuman than previously thought possible. All this comes at a tremendous cost to mind, body, and spirit. The subjects who undergo this procedure are known as "cyberzombies".
   
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* Lost in the Details - Cyberzombies tend to become overstimulated and get lost in the details of what it is observing.
 
* Lost in the Details - Cyberzombies tend to become overstimulated and get lost in the details of what it is observing.
 
* Chronic Dissociation Syndrome - This side effect occurs when the cyberzombie fails to respond to its Invoked Memory Stimulator. The cyberzombie's mind no longer is able to anchor itself in the real world.
 
* Chronic Dissociation Syndrome - This side effect occurs when the cyberzombie fails to respond to its Invoked Memory Stimulator. The cyberzombie's mind no longer is able to anchor itself in the real world.
* Rak - Often, the cells of the body start to become cancerous, as they are kept alive longer than they are supposed to. This side effect, if it occurs, is fast-growing and incurable
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* Cancer - Often, the cells of the body start to become cancerous, as they are kept alive longer than they are supposed to. This side effect, if it occurs, is fast-growing and incurable
   
== Źródła==
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== References ==
* [[Man and Machine]], s.50-59
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* Man and Machine, pp 50-59
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