Locations within Cape Town
- Loop (middle class)
- Castlen (rich)
- Buisenkant (rich)
- Lower Addeley - Formerly the old, decaying industrial port of Cape Town, it has been rebuilt to be a leisure area, comparable to Sidney’s and San Francisco’s seaports. It’s an area where people of different races and colors mix; it’s one of the most tolerant quarters of Cape Town. A very mixed crowd lives here, including many of the city’s petty criminals. The main industry here is the recycling of old shipwrecks that are dumped into the waters around Cape Town, after being bought for a nickel by the city council. The wrecking is mainly done by very poor people, using nothing but their bare hands and hammers. Many of those live in the wreck of a stranded tanker, whose bare stripped hull has become home for thousands of desperate homeless, supposedly more than twenty thousand in total.
- Vesperdene - A quarter of expensive but low-quality hotels, overpriced restaurants and shops, glitzy chrome facades and cheap plastic realities, this is where the main body of the tourists visiting this city – still the gateway to Africa – choose to stay and are stripped of their money by all kinds of hookers, thieves and vendors selling African-looking cheap art and useless ‘magical’ items. Also contains the city’s main red light district.
- Indra: one of the more popular dance clubs, where tourists and locals mingle. The owner (also named Indra) is known to be cheap and frequently not pay her employees their dues for the dagga and harder drugs they sell in the club – on her orders. Also, rooms for customers who want to get to know one of the dancers a bit more intimately can be rented, for a reasonable price. Girl included, of course. The owner is a high-ranking member of a powerful Indian clan in town and can call on large numbers of "relatives" to deal with anyone whom she considers a problem.
- Longmarket - A slummy, run-down quarter, where gangs rampage and the cops refuse to answer calls. Theft is common for locals, and so is general distrust of strangers. Barely above Hell’s Kitchen standards.
- Simon’s Town - Nasty quarter, lots of desperate gangers and scavengers and other undesirables.
A site of power, and Mujaji’s lair, this pristine mountain is located smack in the center of Cape Town. She’s the champion of the Xhosa people and a sworn enemy of the Zulu elf states. Like Hestaby in Shasta, she has gathered a following of (quite mad) shamans and admirers who live on Table Mountain. Unlike Hestaby, she has kept a portion of her domain open for tourists, who can take a rail car up and enjoy the marvelous view (as well as spend money that goes into the dragon’s coffers). It is strongly encouraged to stay within the marked perimeters, as the Rain Queen is known for being in love with etiquette, even by dragon standards, and doesn’t forgive any lapses. Zulu aren’t allowed to go there at all.
Once the seat of parliament, has been remade into a prison in 2035. The irony in this, however, doesn’t help make the stay there any more comfortable.
Movers and shakers
- Universal Omnitech-Debeers Omnitech - A big corporate player, Debeers is based in South Africa
- The Rain Queen. The great dragon Mujaji, the Rain Queen, lairs on top ot table mount, close to Cape Town. She’s the champion of the Xhosa people and has been quite extensively covered in other publications already.
- Tzago Shinzeli - Mujaji's head-shaman
- General Steven Mbulo - Leader of the local military, recently declared martial law
- Tsotsi: street gang; your average hoodlum punks with an African twist. They belong to the Xhosa, and thus have a fierce enmity towards Indians, whites, and Zulu.
- Hard Time Kids : One of the largest street gangs in the Fringe, a main Tempo vendor in 2071 (GC.56)
- Stutzer: racist white (human) gangs, similar to skinhead Neo-Nazi groups
- San: Bush people, a tribe once native to all of SA; today they’re almost extinct and live in isolated refuges in Namibia as well as deep within the Kalahari. Some groups survive on subsistence entirely, while others make a living by producing trash telesma and art for tourists (as well as poach awakened plants and animals and forge them into real items of power for well-paying foreigners, though Mujaji doesn’t really appreciate this). They're related to the Xhosa tribes and share their weird language which has a unique clicking sound no other language group uses.
- Cyberpirates!, 95, 109, 115, 123
- Emergence, 4
- Feral Cities, 68, 74, 100
- Ghost Cartels
- Gun Heaven, 5
- Runner Havens, 26, 120-124
- Running Wild, 80
- Runner's Black Book
- Sixth World Almanac, 104, 105, map: 104, world map
- Sprawl Survival Guide, 72-73