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Cybertechnology is defined as a field of technology that deals with the development of artificial devices or machines that can be surgically implanted into a humanoid form to improve or otherwise augment their physical or mental abilities. Cybertechnological products are known as "Cyberware". There are many types and subclassifications of Cyberware, and they can be found in various different grades of quality.
man-machine interface.
 
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==Types of Cyberware==
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There are three categories of Cyberware: headware, bodyware and cyberlimbs. Headware is any Cyberware that installed in ones head, and bodyware is generally any Cyberware installed in the torso. Cyberlimbs are both a Cybertechnological product and a classification of Cyberware, owing to the fact that cyberlimbs can have equipment and additional Cyberware installed in them in bulk.
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==Quality Grades===
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Cyberware comes in varying grades of quality. The higher the quality of the cyberware, the less impact it has on the body's ability to cope with Cyberware (or in other words, better quality cyberware reduces the Essence cost of a given piece of cyberware). Better quality Cyberware costs more money to purchase.
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*''Basic Cyberware'' - Cyberware for the mass market. Inexpensive, easy to install. Essence inefficient.
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*''"ɑ" Alphaware'' - Higher quality Cyberware. High-end mass market products. Also easy to install.
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*''"β" Betaware'' - Custom-made Cyberware. Expensive. Much less of an impact on the body than with Basicware.
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*''"Δ" Deltaware'' - Highest quality Cyberware. Art-like construction and difficult installation. Most expensive.
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==Dangers of Cyberware==
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Aside from the obvious threat of malfunctioning Cyberware, complications can arise due to issues regarding the installation of Cyberware. Specifically, installing too much Cyberware in a person is fatal. The body of the person cannot take the stress of all the metal in it, and dies if too much is installed. This limitation can be bypassed with Cybermancy, but that solution comes at great cost both financially, physically and spiritually.
   
 
Major players:
 
Major players:

Revision as of 07:49, 4 December 2004

Cybertechnology is defined as a field of technology that deals with the development of artificial devices or machines that can be surgically implanted into a humanoid form to improve or otherwise augment their physical or mental abilities. Cybertechnological products are known as "Cyberware". There are many types and subclassifications of Cyberware, and they can be found in various different grades of quality.

Types of Cyberware

There are three categories of Cyberware: headware, bodyware and cyberlimbs. Headware is any Cyberware that installed in ones head, and bodyware is generally any Cyberware installed in the torso. Cyberlimbs are both a Cybertechnological product and a classification of Cyberware, owing to the fact that cyberlimbs can have equipment and additional Cyberware installed in them in bulk.

Quality Grades=

Cyberware comes in varying grades of quality. The higher the quality of the cyberware, the less impact it has on the body's ability to cope with Cyberware (or in other words, better quality cyberware reduces the Essence cost of a given piece of cyberware). Better quality Cyberware costs more money to purchase.

  • Basic Cyberware - Cyberware for the mass market. Inexpensive, easy to install. Essence inefficient.
  • "ɑ" Alphaware - Higher quality Cyberware. High-end mass market products. Also easy to install.
  • "β" Betaware - Custom-made Cyberware. Expensive. Much less of an impact on the body than with Basicware.
  • "Δ" Deltaware - Highest quality Cyberware. Art-like construction and difficult installation. Most expensive.

Dangers of Cyberware

Aside from the obvious threat of malfunctioning Cyberware, complications can arise due to issues regarding the installation of Cyberware. Specifically, installing too much Cyberware in a person is fatal. The body of the person cannot take the stress of all the metal in it, and dies if too much is installed. This limitation can be bypassed with Cybermancy, but that solution comes at great cost both financially, physically and spiritually.

Major players: