Shadowrun: Dragonfall is a new campaign expansion for Shadowrun Returns. This thrilling full-length campaign takes players to the city of Berlin and is packed with new features, characters, environments, weapons, cyberware, enemies, and other enhancements to the Shadowrun Returns experience. Shadowrun: Dragonfall will arrive on February 27th, 2014 for Windows, OSX, and Linux and will sell for $14.99. It's currently available for pre-order on Steam, and a DRM-free version will be available on GOG.com.
For more information: http://harebrained-schemes.com/shadowrun/dragonfall/
MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Unchecked advances in technology have blurred the line between man and machine. Great dragons play humanity for pawns, while ruthless corporations bleed the world dry. In this new reality of elves and trolls, corporate arcologies and terrifying new magics, anything is possible... for a price. And when the powerful and the desperate need a job done, they turn to shadowrunners: mercenaries, living on the fringes of society, surviving day-by-day on skill and instinct alone.
BERLIN. The Flux-State: a stable anarchy enforced by an ever-shifting coalition of megacorps, political factions, and savvy power players. A place where almost anything goes, and the right connections can be the difference between success and starvation. Dangerous jobs abound and there's no better place to earn a quick payday -- provided you live long enough to spend it. For you and your team of battle-scarred runners, it's just another day in the Free City of Berlin.
But a new threat is rising, one that could mean untold chaos and devastation. The only clue: whispers of the DRAGONFALL, a long-forgotten event from the earliest days of the Awakened world. As you find yourself drawn into a maze of veiled dangers and strange machinations, you will come face-to-face with a grim spectre of the past... and alter the course of Berlin's future.
TRAILER SUPPORT: Danny Dahlquist (motion graphics) Jon Everist (music)
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