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Hamfist is a Shadowrunner in Shadowrun (SNES).

OverviewEdit

For the price, Hamfist is a very good Shadowrunner. He has the firepower and defense of a mercenary, with the added bonus of being a decker. The main problem with Hamfist is that there is never really a time where it makes sense to hire him other than for a couple of niche tasks. During the first stage, the enemies are not difficult enough to warrant hiring a runner, not to mention that 500 nuyen is rather steep at that point. After the first stage, there are better Shadowrunners available than Hamfist at reasonable prices.

If you do choose to hire Hamfist, a good place to use him is in the Cemetery near the Cage. As you walk around, Hamfist will automatically kill most of the Ghouls that emerge. You can basically sit back and let the karma come your way, at least until his tenure is up. You might need to get involved if more than one Ghoul emerges, but it's hands off for the most part.

Another advantage to hiring Hamfist would be that he can break into the Computer in Glutman's office before you leave Tenth Street, earning you a quick 1,000 nuyen early on. This can be a nice addition at that stage in the game.

HiringEdit

Hamfist snes

SNES icon

Location Grim Reaper Club
Attack Power 5
Accuracy 2
Defense Rate 1
Firing Rate 0.60 shots / second
Weapon Type Heavy Gun
Price Negotiation 0-2: 500 Nuyen
Negotiation 3-4: 400 Nuyen
Negotiation 5-6: 300 Nuyen
SR Multiplier 2
Base Duration 20 Battles
Max. Duration 32 Battles

StatisticsEdit

Attributes Skills Spells Equipment Other
Body: 3
Magic: 0
Strength: 4
Charisma: 4
Firearms: 1
Armed Combat: 1
Computer: 3
None T-250 Shotgun
Mesh Jacket
Cyberdeck
Datajack
Total: 11 Total: 5 Total: 0 Total: ¥20,000 -
Total Karma spent: 16 Total Nuyen spent: ¥20,000

AboutEdit

Shadowrun SNES
Main Character Jake Armitage
Shadowrunners Grim Reaper Club HamfistJangadance
Sputnik Club OrificeDances With Clams
Wastelands Club JetboyNorbertFrogtongueAnders
Jagged Nails KitsuneSteelflightSpatterAkimi
Bosses Drake
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