Overview[edit | edit source]
For the price, Hamfist is a very good Shadowrunner. He has the firepower and defense of a mercenary, with the added bonus of being a decker. The main problem with Hamfist is that there is never really a time where it makes sense to hire him other than for a couple of niche tasks. During the first stage, the enemies are not difficult enough to warrant hiring a runner, not to mention that 500 nuyen is rather steep at that point. After the first stage, there are better Shadowrunners available than Hamfist at reasonable prices.
If you do choose to hire Hamfist, a good place to use him is in the Cemetery near the Cage. As you walk around, Hamfist will automatically kill most of the Ghouls that emerge. You can basically sit back and let the karma come your way, at least until his tenure is up. You might need to get involved if more than one Ghoul emerges, but it's hands off for the most part.
Another advantage to hiring Hamfist would be that he can break into the Computer in Glutman's office before you leave Tenth Street, earning you a quick 1,000 nuyen early on. This can be a nice addition at that stage in the game.
Hiring[edit | edit source]
|Location||Grim Reaper Club|
|Firing Rate||0.60 shots / second|
|Weapon Type||Heavy Gun|
|Price||Negotiation 0-2: 500 Nuyen|
|Negotiation 3-4: 400 Nuyen|
|Negotiation 5-6: 300 Nuyen|
|Base Duration||20 Battles|
|Max. Duration||32 Battles|
Statistics[edit | edit source]
Armed Combat: 1
|Total: 11||Total: 5||Total: 0||Total: ¥20,000||-|
|Total Karma spent: 16||Total Nuyen spent: ¥20,000|
About[edit | edit source]
|Shadowrunners||Main Character||Jake Armitage|
|Grim Reaper Club||Hamfist • Jangadance|
|Sputnik Club||Orifice • Dances With Clams|
|Wastelands Club||Jetboy • Norbert • Frogtongue • Anders|
|Jagged Nails Club||Kitsune • Steelflight • Spatter|