Shadowrun Wiki
(Created page with "{{infobox character |image = File:Hamfist_snes_reboot.jpg |race = Orc |gender = Male |role = Decker |location = Grim Reaper Club }}'''Hamfist''' is a Shadowrunner ...")
 
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==Overview==
 
==Overview==
   
For the price, Hamfist is a very good Shadowrunner. He has the firepower and defense of a mercenary, with the added bonus of being a decker. The main problem with Hamfist is that there is never really a time where it makes sense to hire him other than for a couple of niche tasks. During the first stage, the enemies are not difficult enough to warrant hiring a runner, not to mention that 500 nuyen is rather steep at that point. After the first stage, there are better Shadowrunners available than Hamfist at reasonable prices.
+
For the price, Hamfist is a very good Shadowrunner. He has the firepower and defense of a mercenary, with the added bonus of being a decker. The main problem with Hamfist is that there is never really a time where it makes sense to hire him other than for a couple of niche tasks. During the first stage, the enemies are not difficult enough to warrant hiring a runner, not to mention that 500 nuyen is rather steep at that point. After the first stage, there are better Shadowrunners available than Hamfist at reasonable prices.
   
If you do choose to hire Hamfist, a good place to use him is in the Cemetery near the Cage. As you walk around, Hamfist will automatically kill most of the Ghouls that emerge. You can basically sit back and let the karma come your way, at least until his tenure is up. You might need to get involved if more than one Ghoul emerges, but it's hands off for the most part.
+
If you do choose to hire Hamfist, a good place to use him is in the Cemetery near the Cage. As you walk around, Hamfist will automatically kill most of the Ghouls that emerge. You can basically sit back and let the karma come your way, at least until his tenure is up. You might need to get involved if more than one Ghoul emerges, but it's hands off for the most part.
   
Another advantage to hiring Hamfist would be that he can break into the Computer in Glutman's office before you leave Tenth Street, earning you a quick 1,000 nuyen early on. This can be a nice addition at that stage in the game, even given that it only nets out to 500 nuyen when you consider Hamfist's hiring cost.
+
Another advantage to hiring Hamfist would be that he can break into the Computer in Glutman's office before you leave Tenth Street, earning you a quick 1,000 nuyen early on. This can be a nice addition at that stage in the game, even given that it only nets out to 500 nuyen when you consider Hamfist's hiring cost.
   
 
[[File:Hamfist_snes.jpg|thumb|SNES icon]]
 
[[File:Hamfist_snes.jpg|thumb|SNES icon]]
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| Heavy Gun
 
| Heavy Gun
 
|-
 
|-
! rowspan="3" | Price
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! rowspan="3" | Price
 
| Negotiation 0-2: 500 Nuyen
 
| Negotiation 0-2: 500 Nuyen
 
|-
 
|-
| Negotiation 3-4: 400 Nuyen
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| Negotiation 3-4: 400 Nuyen
 
|-
 
|-
 
| Negotiation 5-6: 300 Nuyen
 
| Negotiation 5-6: 300 Nuyen
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! SR Multiplier
 
! SR Multiplier
 
| 2
 
| 2
|-
+
|-
 
! Base Duration
 
! Base Duration
 
| 20 Battles
 
| 20 Battles
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! Attributes !! Skills !! Equipment !! Spells !! Other
 
! Attributes !! Skills !! Equipment !! Spells !! Other
 
|-
 
|-
| Body: 3<br>Magic: 0<br>Strength: 4<br>Charisma: 4
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| Body: 3<br />Magic: 0<br />Strength: 4<br />Charisma: 4
| Firearms: 1<br>Armed Combat: 1<br>Computer: 3
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| Firearms: 1<br />Armed Combat: 1<br />Computer: 3
| T-250 Shotgun<br>Mesh Jacket
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| T-250 Shotgun<br />Mesh Jacket
 
| None
 
| None
| Cyberdeck<br>Datajack
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| Cyberdeck<br />Datajack
 
|}
 
|}
   
  +
==About==
 
{{SNES}}
 
{{SNES}}
 
[[Category:Shadowrun (SNES)]]
 
[[Category:Shadowrun (SNES)]]

Revision as of 14:16, 25 March 2018

Hamfist is a Shadowrunner in Shadowrun (SNES).

Overview

For the price, Hamfist is a very good Shadowrunner. He has the firepower and defense of a mercenary, with the added bonus of being a decker. The main problem with Hamfist is that there is never really a time where it makes sense to hire him other than for a couple of niche tasks. During the first stage, the enemies are not difficult enough to warrant hiring a runner, not to mention that 500 nuyen is rather steep at that point. After the first stage, there are better Shadowrunners available than Hamfist at reasonable prices.

If you do choose to hire Hamfist, a good place to use him is in the Cemetery near the Cage. As you walk around, Hamfist will automatically kill most of the Ghouls that emerge. You can basically sit back and let the karma come your way, at least until his tenure is up. You might need to get involved if more than one Ghoul emerges, but it's hands off for the most part.

Another advantage to hiring Hamfist would be that he can break into the Computer in Glutman's office before you leave Tenth Street, earning you a quick 1,000 nuyen early on. This can be a nice addition at that stage in the game, even given that it only nets out to 500 nuyen when you consider Hamfist's hiring cost.

SNES icon

Hiring

Location Grim Reaper Club
Attack Power 5
Accuracy 2
Defense Rate 1
Firing Rate 0.60 shots / second
Weapon Type Heavy Gun
Price Negotiation 0-2: 500 Nuyen
Negotiation 3-4: 400 Nuyen
Negotiation 5-6: 300 Nuyen
SR Multiplier 2
Base Duration 20 Battles
Max. Duration 32 Battles

Statistics

Attributes Skills Equipment Spells Other
Body: 3
Magic: 0
Strength: 4
Charisma: 4
Firearms: 1
Armed Combat: 1
Computer: 3
T-250 Shotgun
Mesh Jacket
None Cyberdeck
Datajack

About

Shadowrun SNES
Shadowrunners Main Character Jake Armitage
Grim Reaper Club HamfistJangadance
Sputnik Club OrificeDances With Clams
Wastelands Club JetboyNorbertFrogtongueAnders
Jagged Nails Club KitsuneSteelflightSpatter
Special Akimi
Bosses Drake