Morocco | |
---|---|
File:FlagMorocco.gif |
Capital | Rabat |
Government | Constitutional monarchy |
Leaders | |
Population | Unknown |
Land area | |
GDP (total) | Unknown |
(per capita) | |
Major Ethnic Groups | |
Major Languages Spoken | |
Major Religions | |
Currency | Nuyen (¥) |
Morocco
Contents
History[edit | edit source]
The King stages a countercoup against the fundamentalists that took over with the backing of the Spanish and British during the Alliance for Allah/invasion of Europe.[1]
Economy[edit | edit source]
Corporate presence[edit | edit source]
International mercenary company BrightEdge headquartered in Morocco [2]
Crime[edit | edit source]
Piracy[edit | edit source]
Night One "Muppets" pirate band controls the Moroccan access to West Africa [3]
Smuggling[edit | edit source]
French smugglers trade into Morocco [3]
Cities[edit | edit source]
References[edit | edit source]
- ↑ Shadows of Europe p.13
- ↑ Fields of Fire p.23
- ↑ 3.0 3.1 Cyberpirates! p.122
Index[edit | edit source]
- Arsenal, 12
- Conspiracy Theories, 47
- Cyberpirates!, 121, 122
- Dragons of the Sixth World, 38, 41, 43
- Euro War Antiques, 22
- Fields of Fire, 23
- Feral Cities, 73, 74, 87
- Hazard Pay, 63
- Loose Alliances, 114
- Running Wild, 13
Shadows in Focus: Morocco
- Shadows of Asia, 102, 119
- Shadows of Europe, 13, 157
- State of the Art: 2063, 63
- Street Magic, 39
- The Clutch of Dragons
- Vice, 97, 166
External links[edit | edit source]
Submitted to the unpublished NERPS: Neo-Anarchists' Guide to the World.
This page forked from Wordman's The Sixth World: A geographical index to the world of Shadowrun
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