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Orifice is a hire-able Shadowrunner in Shadowrun (SNES).

OverviewEdit

Orifice is basically a stronger version of Hamfist, minus the decker skills but with a slightly better attack. For the price, Orifice is a pretty good deal. His biggest drawback, by far, is the short amount of time he remains with you. In all likelihood, he will leave your party well before you get to the point where having him would be useful.

Despite this, Orifice does have some limited use when hired for short jobs as a meat shield. For example, bringing Orifice along after clearing out the Sewers will make your fight against the Rat Shaman very easy. Orifice will likely be killed during the fight, but he will take the attention off of Jake and even inflict some decent damage before he dies. The same strategy would work for clearing out the back room of the Rust Stilettos hideout. You might be able to take him along for other short jobs like this, but his use is quite limited.

HiringEdit

Orifice ending

Orifice in the ending montage

Location Sputnik Club
Attack Power 6
Accuracy 3
Defense Rate 1
Firing Rate 0.53 shots / second
Weapon Type Automatic
Price Negotiation 0-2: 500 Nuyen
Negotiation 3-4: 400 Nuyen
Negotiation 5-6: 300 Nuyen
SR Multiplier 1
Base Duration 10 Battles
Max. Duration 15 Battles

StatisticsEdit

Attributes Skills Spells Equipment Other
Body: 4
Magic: 0
Strength: 4
Charisma: 1
Firearms: 4
Armed Combat: 3
T-250 Shotgun
Mesh Jacket
None None

NavigationEdit

Shadowrun SNES
Main Character Jake Armitage
Shadowrunners Grim Reaper Club HamfistJangadance
Sputnik Club OrificeDances With Clams
Wastelands Club JetboyNorbertFrogtongueAnders
Jagged Nails KitsuneSteelflightSpatterAkimi
Bosses Drake
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