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*'''The Year is 2050''' |
*'''The Year is 2050''' |
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*'''Night on the Town''' |
*'''Night on the Town''' |
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***Special Languages |
***Special Languages |
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***Special Skills |
***Special Skills |
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*'''COMBAT''' |
*'''COMBAT''' |
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**Combat Tum Sequence |
**Combat Tum Sequence |
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***Vehicle Combat Turns |
***Vehicle Combat Turns |
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***Vehicle Damage |
***Vehicle Damage |
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+ | *'''MAGIC''' |
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+ | **The Shamanic Tradition |
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+ | ***Choosing a Totem |
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+ | ***Roleplaying the Shaman |
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+ | ***The Shamanic Mask |
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+ | ***The Medicine Lodge |
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+ | **The Hermedc Tradition |
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+ | ***Hermetic Libraries |
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+ | ***The Hermetic Circle |
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+ | **Magical Abilities |
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+ | ***Magic Rating |
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+ | ***Drain |
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+ | ***Magical Items |
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+ | **Sorcery |
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+ | ***Spell Types |
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+ | ***Spell Force |
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+ | ***Spellcasting |
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+ | **Ritual Sorcery |
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+ | ***Material Link |
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+ | ***Ritual Teams |
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+ | ***Sorcery Procedure |
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+ | **Conjuring |
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+ | ***Summoning Nature Spirits |
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+ | ***Summoning Elementals |
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+ | **Drain |
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+ | ***Uncontrolled Spirits |
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+ | ***Control Contests |
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+ | ***Banishing |
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+ | **Astral Space |
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+ | ***Astral Perception |
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+ | ***Astral Projection |
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+ | ***Astral Movement |
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+ | ***While You Were Out |
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+ | ***Astral Combat |
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+ | **Grimoire |
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+ | ***Combat Spells |
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+ | ***Detection Spells |
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+ | ***Health Spells |
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+ | ***Illusion Spells |
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+ | ***Manipulation Spells |
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+ | *'''MATRIX''' |
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+ | **Accessing the Matrix |
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+ | **Time and Movement In the Matrix |
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+ | ***Passcodes |
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+ | ***Hello. Operator |
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+ | ***Security Codes |
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+ | ***Directory Assistance |
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+ | ***Leaving the Matrix |
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+ | **Matrix Geography |
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+ | ***Nodes and Their Functions |
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+ | ***Central Processing Unit |
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+ | ***Datastore |
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+ | ***I/O Ports |
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+ | ***Sub-Processing Units |
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+ | ***System Access Node (SAN) |
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+ | ***Slave |
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+ | ***Mapping Systems |
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+ | ***Mapping the Telecommunication Grids |
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+ | **Cyberdecks |
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+ | ***Master Persona Control Program |
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+ | ***Cyberdeck Specifications |
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+ | ***Cyberdeck Options |
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+ | ***Using Cyberdecks |
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+ | **Cyberprograms |
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+ | ***Persona Programs |
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+ | ***Utility Programs |
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+ | ***Degradable Utilities |
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+ | ***Running Utilities |
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+ | ***Programming on the Fly |
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+ | ***Combat Utilities |
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+ | ***Defense Utilities |
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+ | ***Sensor Utilities |
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+ | ***Masking Utilities |
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+ | **Decking |
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+ | ***Movement in the Matrix |
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+ | ***Perception in the Matrix |
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+ | ***Tortoises in the Matrix |
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+ | ***Naked in the Matrix |
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+ | **Cybercombat |
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+ | ***Initiative |
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+ | ***Actions in Cyberspace |
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+ | **Intrusion Countermeasures (IC) |
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+ | ***White IC |
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+ | ***Gray IC |
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+ | ***Black IC |
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+ | ***Alerts |
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+ | ***The Opposition |
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+ | **Cyberprogramming |
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+ | ***Building Cyberdecks |
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+ | | valign="top" width="34%" | |
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+ | *'''EQUIPMENT''' |
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+ | **Personal Weaponry |
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+ | ***Impact Projectile Weapons |
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+ | ***Firearms |
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+ | ***Firearm Accessories |
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+ | ***Taser Weapons |
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+ | **Ammunition |
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+ | ***Explosives |
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+ | ***Heavy Weapons |
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+ | **Armor |
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+ | **Surveillance and Security |
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+ | ***Vision Enhancers |
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+ | ***Communications |
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+ | ***Surveillance Measures |
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+ | ***Surveillance Countermeasures |
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+ | ***Security Devices |
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+ | **Survival Gear |
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+ | ***Working Gear |
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+ | **Lifestyle |
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+ | ***Entertainment |
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+ | ***Electronics |
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+ | **Cyberware |
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+ | ***Headware |
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+ | ***Bodyware |
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+ | ***Cyberdecks and Programs |
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+ | **Biotech |
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+ | ***Slap Patches |
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+ | ***Magical Equipment |
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+ | **Vehicles |
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+ | ***Ground |
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+ | ***Boats |
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+ | ***Aircraft |
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+ | **Military and Restricted Issue |
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+ | ***Panzers |
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+ | ***Security Vehicles |
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+ | ***Remotes |
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+ | **Vehicle Weapons |
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+ | **Rigger Gear |
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+ | **Equipment Charts |
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+ | *'''AFTER THE SHADOWRUN''' |
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+ | **Healing Up |
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+ | ***Getting Better |
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+ | ***Using the Healing Table |
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+ | **Elective Surgery |
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+ | **First Aid |
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+ | ***Deadly Wounds and First Aid |
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+ | ***Deadly Wounds and Organ Damage |
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+ | **Pieces and Parts |
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+ | **Magicians and Damage |
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+ | **Reducing Mental Fatigue |
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+ | **Diseases and Toxins |
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+ | ***Diseases |
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+ | ***Toxins |
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+ | **Fencing the Loot |
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+ | ***Finding a Fence |
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+ | ***The Loot |
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+ | ***The Meet |
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+ | **Lifestyles of the Rich and Shadowy |
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+ | **Keeping up the Payments |
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+ | **Karma |
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+ | ***Instant Karma |
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+ | ***Good Karma |
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+ | ***Magical Activities |
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+ | *'''BEHIND THE SCENES''' |
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+ | **Dicey Situations |
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+ | ***Social Skill Use |
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+ | ***Build and Repair Skill Use |
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+ | ***Vehicle Operation Skill Use |
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+ | ***Knowledge Skill Use |
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+ | ***Language Skill Use |
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+ | ***Hauling the Load |
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+ | ***Perception and Reality |
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+ | **Quick Matrix Systems |
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+ | ***Choose a Security Code |
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+ | ***Design the Architecture |
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+ | ***Determine Security Codes |
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+ | ***Install IC |
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+ | ***Install Data Values |
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+ | **Shadowrunning |
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+ | ***Tailor the Adventure |
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+ | ***Death and Shadowrunning |
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+ | **Awarding Karma |
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+ | ***Survival |
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+ | ***Success |
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+ | ***Threat. |
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+ | ***Individual Karma Awards |
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+ | **Glossary of Slang In 2050 |
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+ | *'''CONTACTS''' |
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+ | *'''CRITTERS''' |
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+ | **Powers of the Awakened |
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+ | **Weaknesses |
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+ | **Cyberware for Critters |
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+ | **Selected Awakened Beings |
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+ | **Critter Statistics |
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+ | *'''THE NORTHWEST IN 2050''' |
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+ | **Tribal Lands |
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+ | **Tir Talrngire |
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+ | **Other Neighbors |
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+ | **Status of Seattle |
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+ | **Tribes |
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+ | ***The Salish |
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+ | ***The Sinsearach |
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+ | ***The Makah |
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+ | ***The Cascade Crow |
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+ | ***The Cascade Ork |
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+ | *'''SEATTLE''' |
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+ | **Getting to Seattle |
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+ | **Government |
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+ | ***Seattle's Metroplex Guard |
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+ | **Visitor Information |
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+ | ***Medical Aid |
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+ | ***Legal Aid |
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+ | ***Public Datanet |
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+ | ***Emergency Services |
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+ | **Getting Around Seattle |
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+ | **Entertainment and Media |
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+ | **Points of Interest |
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+ | ***Tribal Holdings |
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+ | ***Corporate Holdings |
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+ | ***Seattle in the Shadows |
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+ | *'''FIRST RUN''' |
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+ | **Food Fight |
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+ | ***Grabbin' Stuffers |
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+ | ***Stuffer Shack™ |
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+ | ***Who's in Stuffer Shack |
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+ | ***Stuffer Shack Map Key |
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+ | ***Enter Shooting |
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+ | ***Supermarket Sweep |
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+ | *** Cleaning Up |
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+ | ***Karma |
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+ | ***The Chiller Thrillers |
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+ | | |
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+ | |} |
Latest revision as of 17:12, 28 January 2013
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